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Speedemon

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Post Wed Dec 30, 2015 2:48 am

Question.

If I want to mod automation, but have absolutely no Idea how to use 3ds max, should I get it anyways?
"I don't care how fat I am, I am getting in that car and I am going to win" -Speedemon
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TrackpadUser

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Post Wed Dec 30, 2015 3:06 am

Re: Question.

Nothing preventing you from learning how to use it :D
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Microwave

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Post Wed Dec 30, 2015 3:52 am

Re: Question.

Someone on the forum needs to make a really dumbed down tutorial series for newbies in which they explain what various useful tools do, because when I tried to learn it I couldn't find any such videos and gave up pretty quickly.
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TrackpadUser

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Post Wed Dec 30, 2015 5:12 am

Re: Question.

Autodesk has some pretty good tutorials on their website.

http://docs.autodesk.com/3DSMAX/16/ENU/ ... index.html

The airplane tutorial is, IMHO, fairly good to learn how to make stuff for automation.

For the game specific info, Andrew's tutorials should get you fairly far.
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Sillyworld

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Post Wed Dec 30, 2015 8:06 am

Re: Question.

Speedemon wrote:If I want to mod automation, but have absolutely no Idea how to use 3ds max, should I get it anyways?


Yes, you only need extra patience :D
And of course, to watch some tutorials. Youtube, autodesk forums and wiki are all you need to learn :lol:
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Speedemon

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Post Thu Dec 31, 2015 11:58 am

Another Question

Another question. Can I convert Blender files to 3ds max?
"I don't care how fat I am, I am getting in that car and I am going to win" -Speedemon
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Sillyworld

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Post Thu Dec 31, 2015 12:25 pm

Re: Question.

I think you can... But I don't know if the file will be usable for an automation mod. I think is better to spend a few hours learning how to use 3ds that an hour converting files every time you model something.

EDIT: if you can't wait you can learn by doing the mod itself... this is a good tutorial for modeling a car http://www.3dtotal.com/team/Tutorials/f ... 00_m01.php
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TrackpadUser

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Post Thu Dec 31, 2015 4:37 pm

Re: Question.

You would probably be able to do the mesh itself in Blender and convert no issue, but unless you are already a pro in Blender I would recommend using 3DS Max all the way.

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