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The new Street Legal Redline: Street Tuning Evolution

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WizzyThaMan

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Post Thu Jan 29, 2015 11:18 pm

The new Street Legal Redline: Street Tuning Evolution

What can I say... JUST WATCH!!

http://www.carthrottle.com/post/incredi ... as-landed/



This is what Automation could look like: The game uses the Unreal Engine the devs are planning to use. So excited for that, and this Street Tuning Evolution game! SO AWESOME!
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Weasel

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Post Thu Jan 29, 2015 11:42 pm

Re: The new Street Legal Redline: Street Tuning Evolution

Hell yeah! Great.
awesomeness
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nialloftara

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Post Thu Jan 29, 2015 11:56 pm

Re: The new Street Legal Redline: Street Tuning Evolution

Two thumbs way way up!
Preordered!
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EnryGT5

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Post Fri Jan 30, 2015 1:01 am

Re: The new Street Legal Redline: Street Tuning Evolution

I found out about this a few days ago.. my reaction was... erm... screaming: IT'S HAPPENING!!! OH MY GOOOOD! for several minutes :lol:

Also, according to my calculator, unlike the Kickstarter campaign, this one is going to reach approx. $600000, multiplayer and Oculus Rift!
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WizzyThaMan

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Post Fri Jan 30, 2015 3:26 am

Re: The new Street Legal Redline: Street Tuning Evolution

I agree, this will go way beyond the 150K marker I reckon.
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8bs

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Post Wed Feb 04, 2015 11:48 pm

Re: The new Street Legal Redline: Street Tuning Evolution

WizzyThaMan wrote:What can I say... JUST WATCH!!

http://www.carthrottle.com/post/incredi ... as-landed/



This is what Automation could look like: The game uses the Unreal Engine the devs are planning to use. So excited for that, and this Street Tuning Evolution game! SO AWESOME!


REALLY awsome. And combine Automation with some features of the STE game, would be awsome too. Like build the car, tune the car, drive it, or race it.
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ZeroPie

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Post Sun Feb 08, 2015 4:30 am

Re: The new Street Legal Redline: Street Tuning Evolution

Really want this to happen, SLRR was just too unstable with mods.
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Killrob

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Post Sun Feb 08, 2015 2:57 pm

Re: The new Street Legal Redline: Street Tuning Evolution

Looks cool, yes :) Let's hope they get the gameplay right!

8bs wrote:And combine Automation with some features of the STE game, would be awsome too. Like build the car, tune the car, drive it, or race it.

Nope, it wouldn't be good ;) the "why" has been discussed a lot of times before.
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8bs

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Post Mon Feb 09, 2015 9:54 am

Re: The new Street Legal Redline: Street Tuning Evolution

Lolol yeah yeah i know... :)
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Alex200SX

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Post Mon Feb 16, 2015 8:07 am

Re: The new Street Legal Redline: Street Tuning Evolution

If the game get's funded I will, if the devs allow it, work on a converter from Automation to STE.
Although it would be hard (if not impossible for me) to convert the car and get it to work with correct physics, it should be quite easy to convert the engines including the 3D Model (again if the devs allow) and test them out in STE.
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Jakgoe

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Post Mon Feb 16, 2015 9:09 am

Re: The new Street Legal Redline: Street Tuning Evolution

Alex200SX wrote:If the game get's funded I will, if the devs allow it, work on a converter from Automation to STE.
Although it would be hard (if not impossible for me) to convert the car and get it to work with correct physics, it should be quite easy to convert the engines including the 3D Model (again if the devs allow) and test them out in STE.

If that comes together, you would be doing the community (and devs) a huge service!
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