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Release [B151208+] Bug Reports

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AlternateSteve90

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Post Tue Dec 08, 2015 4:05 pm

Re: Open Beta [B151127+] Bug Reports

Has anybody else noticed that at least some vents still aren't working, at least where some models are concerned? This *really* needs to be fixed, TBH.
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Daffyflyer

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Post Tue Dec 08, 2015 4:08 pm

Re: Open Beta [B151127+] Bug Reports

AlternateSteve90 wrote:Has anybody else noticed that at least some vents still aren't working, at least where some models are concerned? This *really* needs to be fixed, TBH.


You're going to have to be a bit more detailed than that for us to work out the problem, which vents aren't working and on what models etc? Can you post some cars with the problem? :)
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ArnRno

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Post Tue Dec 08, 2015 4:51 pm

Re: Open Beta [B151127+] Bug Reports

FWIW, I have noticed some vents not working, too - clearly wide open or meshed vents letting zero air though - I didn't think to tell the devs, but if it happens again, I will.
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RobtheFiend

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Post Wed Dec 09, 2015 3:39 am

Re: Open Beta [B151127+] Bug Reports

Adding a vent to the bonnet didn't add to the total cooling, i noticed that.
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Shloogie

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Post Wed Dec 09, 2015 9:10 am

Re: Open Beta [B151127+] Bug Reports

I'm experiencing severe lag whenever I click anything (be it change a tab or year or even try to modify the sliders of anything really). Anyone else got that problem?
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thecarlover

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Post Wed Dec 09, 2015 9:17 am

Re: Open Beta [B151127+] Bug Reports

RobtheFiend wrote:Adding a vent to the bonnet didn't add to the total cooling, i noticed that.


I noticed that as well. The vent itself gets a cooling value, but it's not added up to the total, and it's not registered in the trim cooling tab as well.
Car showcase thread: viewtopic.php?f=35&t=8227
Mods thread: viewtopic.php?f=38&t=8552

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ArnRno

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Post Wed Dec 09, 2015 9:31 am

Re: Open Beta [B151127+] Bug Reports

Shloogie wrote:I'm experiencing severe lag whenever I click anything (be it change a tab or year or even try to modify the sliders of anything really). Anyone else got that problem?


When changing years on a trim/ engine variant, yes, but not usually more than two or three seconds. I do notice some lag and skips around when doing track runs, too. Also, for all the upgrades and additions they did to the track sounds and etc. this go round, I am honestly... underwhelmed. If I knew how to go back to the last solid build, I would, no joke.

Another thing - should we be going on about his in a different thread? It's not a beta anymore, so I'm just not sure, I don't want to post in the wrong place...
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Killrob

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Post Wed Dec 09, 2015 10:52 am

Re: Open Beta [B151127+] Bug Reports

Shloogie wrote:I'm experiencing severe lag whenever I click anything (be it change a tab or year or even try to modify the sliders of anything really). Anyone else got that problem?

That would be expected if you are running Windows XP, which doesn't have multithreaded calculations and more or less becomes unplayable because of that on weaker machines. Is that the case for you?
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strop

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Post Wed Dec 09, 2015 11:56 am

Re: Open Beta [B151127+] Bug Reports

thecarlover wrote:
RobtheFiend wrote:Adding a vent to the bonnet didn't add to the total cooling, i noticed that.


I noticed that as well. The vent itself gets a cooling value, but it's not added up to the total, and it's not registered in the trim cooling tab as well.


This is not a new phenomenon (I've noticed this in certain circumstances for several months), and may be to do with the vent somehow being zoned outside of the effective area for the engine bay. This may or may not have anything to do with a problem with the game engine. Exactly which vent was used, where was the vent placed, and if you moved the vent forward on the bonnet, did it change anything?
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titleguy1

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Post Wed Dec 09, 2015 3:13 pm

Re: Release [B151208+] Bug Reports

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Lua Error:
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Step() failed!: [string "--client\functional\TrimDesignerWindow.lua..."]:4303: attempt to perform arithmetic on field 'trackTime' (a nil value)

You can CTRL+C on this to report it.
---------------------------
Retry Cancel
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Killrob

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Post Wed Dec 09, 2015 3:28 pm

Re: Release [B151208+] Bug Reports

titleguy1 wrote:Step() failed!: [string "--client\functional\TrimDesignerWindow.lua..."]:4303: attempt to perform arithmetic on field 'trackTime' (a nil value)

You have been here long enough to know that that doesn't help. We need a description of what you did to cause that to happen and more importantly in this case: the exported car uploaded so that we can reproduce the error ourselves. I assume you get it when putting it on the test track? Which track? So much info missing here.
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Packbat

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Post Wed Dec 09, 2015 3:38 pm

Re: Release [B151208+] Bug Reports

The hearse (5-door) body of the '40s Large Sedan seems to be limited to 2 seats.
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Madrias

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Post Wed Dec 09, 2015 4:59 pm

Re: Release [B151208+] Bug Reports

Four cylinder engines with turbocharged Direct Injection have no engine sound in the engine editor.
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Trifler

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Post Wed Dec 09, 2015 5:12 pm

Re: Release [B151208+] Bug Reports

I receive the following error when trying to edit a trim where the engine no longer exists. I am then locked out of my car forever. My suggestion: If it could automatically set the engine field to blank when this happens, that would be great. Then we could edit the car and assign it a new engine, rather than having to delete the car and start over.

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Lua Error:
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tolua++ dbcall failed!: [string "--SANDBOX_DATA\CEngineCalculator_PartsManagem..."]:373: attempt to compare nil with number

You can CTRL+C on this to report it.
---------------------------
OK
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thecarlover

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Post Wed Dec 09, 2015 5:41 pm

Re: Open Beta [B151127+] Bug Reports

strop wrote:
thecarlover wrote:
RobtheFiend wrote:Adding a vent to the bonnet didn't add to the total cooling, i noticed that.


I noticed that as well. The vent itself gets a cooling value, but it's not added up to the total, and it's not registered in the trim cooling tab as well.


This is not a new phenomenon (I've noticed this in certain circumstances for several months), and may be to do with the vent somehow being zoned outside of the effective area for the engine bay. This may or may not have anything to do with a problem with the game engine. Exactly which vent was used, where was the vent placed, and if you moved the vent forward on the bonnet, did it change anything?


I'm aware of how it worked before, and that it would show 0.0 cooling if placed in the wrong place, and this works fine on the vent itself (on the roof of a front engined car, it's 0.0), but no matter what value is applied top the vent based on its position, which was about 150 when I tried it, that value does not get added to the total cooling value and it does not appear in the cooling values of the trim tab either. The vent has a cooling value, it's just not being applied to the total cooling for the car.
Car showcase thread: viewtopic.php?f=35&t=8227
Mods thread: viewtopic.php?f=38&t=8552

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