FAQ  •  Login

REPRODUCTION: How to lose cars, how to save cars.

<<

Lordred

User avatar

Posts: 695

Joined: Wed Apr 15, 2015 1:22 pm

Location: California, USA

Cars: 1966 Sunbeam Alpine
1997 Ford Crown Victoria

Post Tue Jul 21, 2015 9:24 pm

REPRODUCTION: How to lose cars, how to save cars.

People are losing cars that they spend quite a bit of time building.

This is a Reproduction / Solution to prevent such an issue.


Steps to Re-produce a lost car.

Step 1: Start a new car.
Step 2: Build the car all the way though to the end with out ever changing the name from "Car Model #"
Step 3: Proud of your vehicle, but lacking a name, exit Automation.
Step 4: Profit
Step 5: Open Automation to find your hard work lost.


Steps to have a successful save.

Step 1: Start a new car.
Step 2: Finish morphing the vehicle and move to the materials page. NAME THE CAR
Step 3: Finish car, exit Automation.
Step 4: Profit
Step 5: Re-launch Automation and find your car well and intact.


I will post a Video to follow up with.
Image
ID: 1963886
<<

Sayonara

User avatar

Naturally Aspirated

Posts: 219

Joined: Tue Nov 26, 2013 1:19 am

Post Tue Jul 21, 2015 11:58 pm

Re: REPRODUCTION: How to lose cars, how to save cars.

My case:

Step 1: Start a new car.
Step 2: Finish morphing the vehicle and move to the materials page. Name the car.
Step 3: Fine-tune and detail car.
Step 4: Automation crashes.
Step 5: ???
Step 6: Car saved but it's corrupted and makes Automation crash or throw LUA errors when loaded trololol.
Step 7: Repeat steps 1-7 ad infinitum until car is finally finished and/or ragequit.
Image
<<

Madrias

Posts: 437

Joined: Sun Mar 22, 2015 5:15 am

Cars: 2005 Hyundai Elantra GT

Post Sun Jul 26, 2015 6:31 am

Re: REPRODUCTION: How to lose cars, how to save cars.

My case:

Step 1: Start a new car.
Step 2: Pick a body shell.
Step 3: Name the car.
Step 4: Save (Manual)
Step 5: Morph, Save, Add fixtures, Save, add more fixtures, Save.
Step 6: Build car until end.
Step 7: Save (Manual)
Step 8a: Exit Sandbox, restart Automation, Car occasionally survives.
Step 8b: Exit Sandbox, Restart Automation, Car corrupted, Automation crashes with the dreaded "front suspension" Lua Error.
Step 8c: Automation crashes. Restart automation, Car corrupted, Automation crashes with the Front Suspension Lua Error.
Step 9: Try again.

I understand this is early access Alpha testing, essentially, but this saving thing is a nuisance. It seems to hit at random, then refuses to go away, at least in my case, until I wipe out every car I've got in my saves folder, which means I may as well have spent the last handful of hours playing something else, like Kerbal Space Program or Skyrim.
<<

evoixmrfq400

User avatar

Posts: 40

Joined: Sun Jul 05, 2015 4:25 am

Cars: Subaru Impreza '99

Post Tue Jul 28, 2015 8:40 am

Re: REPRODUCTION: How to lose cars, how to save cars.

well i am also having the same problem..i guess ill wait till the next update before i play again...because i change name of the car model in order to save the car but sometimes when i restart it the car is there with all work gone just the stock body anw
<<

TurboJ

User avatar

Posts: 366

Joined: Mon Jul 20, 2015 3:01 am

Cars: Alfa Romeo 75, Ford Puma

Post Thu Jul 30, 2015 9:44 pm

Re: REPRODUCTION: How to lose cars, how to save cars.

Madrias wrote:My case:

Step 1: Start a new car.
Step 2: Pick a body shell.
Step 3: Name the car.
Step 4: Save (Manual)
Step 5: Morph, Save, Add fixtures, Save, add more fixtures, Save.
Step 6: Build car until end.
Step 7: Save (Manual)
Step 8a: Exit Sandbox, restart Automation, Car occasionally survives.
Step 8b: Exit Sandbox, Restart Automation, Car corrupted, Automation crashes with the dreaded "front suspension" Lua Error.
Step 8c: Automation crashes. Restart automation, Car corrupted, Automation crashes with the Front Suspension Lua Error.
Step 9: Try again.

I understand this is early access Alpha testing, essentially, but this saving thing is a nuisance. It seems to hit at random, then refuses to go away, at least in my case, until I wipe out every car I've got in my saves folder, which means I may as well have spent the last handful of hours playing something else, like Kerbal Space Program or Skyrim.


Well described. This is what happens to me also - but with the exception that every single car design has the same error, not one model has survived so far.
Image

J.S.C Automobili S.p.A - Exclusive sports cars since 1959
J.S.C Motori Speciali - My open-source performance engines
Patriot Motor Force - 'Murican Evolutionary muscle cars

My Engine Tuning Video Guides
<<

ethanwdp

Posts: 9

Joined: Wed Jan 01, 2014 6:09 am

Cars: An imaginary Ferrari F430!

Post Sat Aug 01, 2015 2:57 am

Re: REPRODUCTION: How to lose cars, how to save cars.

Yeah, they're gone for good.

After losing an amazing 200+ MPH car (would've probably been more, game crashed before I could check), I decided to have a little test. I made a new throwaway car, exited, and revised it once. It did not crash. I will refer to the lost amazing car as Car 1 and the throwaway car as Car 2.
I compared the trims game files (which are nothing more than Lua tables), and found that the break values, the suspension values, etc were ALL set to 0 in Car 1. That's right, the game straight up refused to save your tweaks, and set them to 0. They were not set to 0 in Car 2.

So yeah, not playing this game until the developers figure this out would be the best option.
<<

carskick

User avatar

Naturally Aspirated

Posts: 77

Joined: Fri Jan 16, 2015 1:38 pm

Cars: 2009 Mazdaspeed 3
2014 Mazda CX5 2.5 GT

Post Sat Aug 01, 2015 11:40 am

Re: REPRODUCTION: How to lose cars, how to save cars.

Madrias wrote:My case:

Step 1: Start a new car.
Step 2: Pick a body shell.
Step 3: Name the car.
Step 4: Save (Manual)
Step 5: Morph, Save, Add fixtures, Save, add more fixtures, Save.
Step 6: Build car until end.
Step 7: Save (Manual)
Step 8a: Exit Sandbox, restart Automation, Car occasionally survives.
Step 8b: Exit Sandbox, Restart Automation, Car corrupted, Automation crashes with the dreaded "front suspension" Lua Error.
Step 8c: Automation crashes. Restart automation, Car corrupted, Automation crashes with the Front Suspension Lua Error.
Step 9: Try again.

I understand this is early access Alpha testing, essentially, but this saving thing is a nuisance. It seems to hit at random, then refuses to go away, at least in my case, until I wipe out every car I've got in my saves folder, which means I may as well have spent the last handful of hours playing something else, like Kerbal Space Program or Skyrim.


Exactly what I've experienced. I am using the steam Open Beta version, and have had this happen many times in the past month to two months. Going back and forth between existing models also seems to be a recipie for disaster, creating dreaded LUA errors. Maybe the game needs to implement some sort of auto-backup system to prevent this?
Name of Car Company: Kirk Automotive
Website or Forum thread: Initial announcement of first car: 1984 Kirk C130T
Company ID: 2015519
Current Compeititon: The Efficient Future - Make the Best of it
<<

Killrob

User avatar

Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Sat Aug 01, 2015 2:23 pm

Re: REPRODUCTION: How to lose cars, how to save cars.

There is at least one reliable workaround to these problems (which are very annoying for both you and us, as it's really hard to track what's going on). I have not lost a single car since the recent update and it seems to be the following procedure that ensures that. Please have a try.

Building a new model, first trim:
Build your car to completion first, test it on the final testing page.
Go back into the engine designer, final testing tab. Name the engine family and variant. Hit the save button. (this step might not be necessary)
Go to the final testing tab and name your model and trim. Hit the save button.

Building a trim after the first:
Clone your first trim using the clone function in the drop-down menu.
Select this trim and first name it when on the final testing page after updating all the aspects you want. Hit the save button.

As a rule of thumb: only name a model, trim, family or variant after the whole thing is done in its first iteration. Once that is done just modify it as you like, always end with going to the final testing page (of engine designer for engines, of car designer for cars) and hit the save button.
<<

Madrias

Posts: 437

Joined: Sun Mar 22, 2015 5:15 am

Cars: 2005 Hyundai Elantra GT

Post Sun Aug 02, 2015 6:30 am

Re: REPRODUCTION: How to lose cars, how to save cars.

Huh. That actually seems to work, Killrob. Copying that to a notice on my desktop so I don't lose that bit of nice workaround trickery. A touch nerve-wracking for a save-a-holic like me, but it is admittedly working for me. I've gotten my save folder to the point where otherwise I'd have to delete trims/models to make room for whatever I was adding, and yet I was able to add another car and load it. Thank you!

Return to Support

Who is online

Users browsing this forum: No registered users and 0 guests