Mon Jul 13, 2015 9:51 pm by Jastrzab1984
The most important problems in my opinion:
1 The worst is error that was written above by LilRedRhyder. It makes game completely unplayable. I have one more variant of this:
tolua++ dbcall failed!: [string "--SANDBOX_DATA\CCarCalculator_Suspension.lua..."]:282: attempt to index field 'FrontSuspension' (a nil value)
2 Trims years:
- Self Changing car/trim years. Example: When I load car from family ’70, model ’75 it shows that this model is ‘70
- It is possible to make car in 1940 and give it engine from 2015. I think that it shouldn’t be possible to use engine that will be design 75 years later
- When the engine is from different year than car, after loading it changes whole car year to engine year.
3 What is most enjoying for me since applying new flow, it is engine sizes. It shouldn’t be like this that the smallest and the biggest member of family is the same size. It is obvious that I want to make engine smaller to fit it to smaller car, but I can’t, so I need to make new family that is completely nonsense.
4 Can You add available wheel size maker in model morphing tab? Because when I make family It shows what size of wheels my fender can cover, but when making model it doesn’t.
5 Why wheel parameters are self-changing? Sometimes when I change width it change offset what is annoying. And after finishing model and reloading it, I see that offset changes. And another thing: now changing offset is available by 20mm not by 10mm like was before. So we can set only 20, 40, 60, 80… Was it necessary? Still, sometimes when offset adjust to width it can be 10, so we now have regulation 10, 30, 50, 70… It is all unnecessary complicated. Can it work just like before?
6 I far as I remember You always make technology available in year when it begun series production. So following Wikipedia: “The first series production V6 was introduced by Lancia in 1950 with the Lancia Aurelia […]”. It looks like V6 Shouldn’t be available in the game before 1950.
7 And again, from the first version I had: In some point of the game (usually when clicking new engine family during car building) it starts crazy lagging. Mouse clicking and cursor moving is delayed about 1 second; and sound is “shattered”. To fix it I call windows manager list and get back to game.