Sun Mar 22, 2015 9:18 pm by Camshaft91
Killrob wrote:We're not here to please individual players of the game, if we did that, Automation would be one big unplayable mess of complexities. What is wrong with a towing / cargo space / load capacity stat that's called utility? For which gameplay reason do we need to have more than one stat for this? You will probably agree that towing / cargo space / load capacity often go hand in hand, which is the reason why we bake them into one in a similar way as the cam profile slider.
Yeah that makes more sense
Has cargo space, towing capacity and load capacity as sub heading under drivability on of the other heading? I agree also be nice to see off road ability/practicality added as well if you planning on making a "Jeep" car company
Killrob wrote:Having all three of them on a tab in Detailed Stats is a pretty good idea. I'll have a think about that!
*Fingers Crossed*