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Randomize!

PostPosted: Sun Oct 11, 2015 8:03 am
by VosNox
How about a randomizer function in sandbox mode that picks the year, body, engine placement, and suspension for you? After you've clicked random, you can either move forward or click again.

Re: Randomize!

PostPosted: Sun Oct 11, 2015 8:40 am
by Killrob
Hmm, why?

Re: Randomize!

PostPosted: Sun Oct 11, 2015 9:29 am
by cpufreak101
Killrob wrote:Hmm, why?

for when you're creativity is just gone

Re: Randomize!

PostPosted: Sun Oct 11, 2015 1:49 pm
by VosNox
You can only play this game for so long before you find yourself in a rut. So a randomizer might be a good kick in the pants.

Re: Randomize!

PostPosted: Sun Oct 11, 2015 2:29 pm
by nialloftara
How many times is that? I catch my self thinking of new ides for designs everyday and I am totally still addicted.

Re: Randomize!

PostPosted: Sun Oct 11, 2015 4:20 pm
by 07CobaltGirl
Reset the scenarios. Start over. Find new ways to use fixtures. I really don't see how you can run out of ideas. If you are just burned out, take a break from the game for a bit. These are the things I do.

If you really just need something "outside of your own box", pick a real-world company and attempt to replicated it. Start a new company and build only pickups or city cars (or some type of car you just really don't like much). Plenty to do in Automation without a randomizer. ;)

Re: Randomize!

PostPosted: Sun Oct 11, 2015 7:18 pm
by HighOctaneLove
VosNox wrote:You can only play this game for so long before you find yourself in a rut. So a randomizer might be a good kick in the pants.


Go on Origin and download the Starwars Battlefront Beta; that'll keep you occupied for a while! :D

Re: Randomize!

PostPosted: Tue Oct 13, 2015 7:42 am
by ArnRno
I'd much rather a car body randomizer myself!

All that dragging of the model shape is really just changing a set of numbers, how about a randomized set of those values and bam, new body shape. It can be just a starting point, you can still adhust it yourself.

Re: Randomize!

PostPosted: Tue Oct 13, 2015 8:06 am
by Felgen
For a randomizer to actually produce a feasible, realistic car, a lot of artificial intelligence is needed. This will add a lot of development time (as well as many, many lines of code; making the game more difficult to debug) for something gimmicky. I have a degree in computer engineering myself (working on a master's degree now), so I know it's a tougher task than it initially may seem like.