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Text - Based Decals

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SacuL

Posts: 2

Joined: Thu Jul 09, 2015 12:09 pm

Cars: 2000 Chevy Impala
1998 Chrysler Concorde

Post Thu Jul 09, 2015 12:16 pm

Text - Based Decals

Would it be possible to create a decal system where you typed a phrase, chose a font, and chose a style (chrome for example), and it would create a 3D model of the text you typed to place on your car similar to how most companies do to the model name and trim of their car?
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VosNox

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Supercharged
Supercharged

Posts: 554

Joined: Tue Feb 11, 2014 5:06 am

Location: Kansas

Cars: 1983 Chevy S10 2.8

Post Sat Jul 11, 2015 1:42 pm

Re: Text - Based Decals

If you go here, and get the community mod pack, you'll find exactly that under the exhausts tab in-game.

http://automationgame.com/phpBB3/viewto ... =38&t=6812
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First Gen / Second Gen / Next Gen
Current holder the Automation land speed record @ 447.9 MPH
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SacuL

Posts: 2

Joined: Thu Jul 09, 2015 12:09 pm

Cars: 2000 Chevy Impala
1998 Chrysler Concorde

Post Sun Jul 12, 2015 5:57 am

Re: Text - Based Decals

Awesome, thanks!
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07CobaltGirl

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Queen of Track Building

Posts: 1613

Joined: Sun Dec 08, 2013 11:47 am

Location: Atlanta, GA, USA

Cars: Chevy Cobalt

Post Sun Jul 12, 2015 8:24 am

Re: Text - Based Decals

Unless it's changed, they don't actually work as the OP suggested. They are pre-designed letters which can only go on the back of the car. They do work great (but a little troublesome to work with), however the limitations are clearly present. I have no idea how hard it would be to implement the OP's idea, but it would be nice. If it could be implemented, I would like to see them as something other than exhaust fixtures. Vents, for example, can be placed nearly anywhere on the car and would be a much better option (if you could somehow completely disable the "venting" functionality) for badging a car with letters. It seems like this was discussed before, and the problem was rendering on-the-fly in the game?

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