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Please Note: Engine Designer is Feature Locked

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Daffyflyer

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Post Fri Jan 17, 2014 1:42 pm

Please Note: Engine Designer is Feature Locked

Just a quick note as we get a lot of suggestions for major overhauls of how the engine designer works.

At this point the engine designer is pretty much feature locked. It will receive a lot of new content (different engine types) and more forced induction options (superchargers, possibly more turbo setups), but there will not be major changes to the design process of engines or additional design choices added.

At this point we've spent quite a few years refining the engine designer to where we're fairly happy with it and it's time to move on and get the car designer finished :)


Suggestions are very welcome for the car designer, and we will of course take them into consideration, although a lot of the design for that aspect of the game is now reasonably well planned out, however if someone suggests something that fits in well and improves things we'll use it of course.

Suggestions are even more welcome for the Tycoon side of things, I'm very much interested to see you guys throwing ideas around of what you want to see out of that. As that is in a fairly early design stage there is lots of potential to add and change parts of its design.
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WizzyThaMan

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Post Fri Jan 17, 2014 8:48 pm

Re: Please Note: Engine Designer is Feature Locked

You wouldn't mind me adding another thing:

"There is a search function on the forum, so before you post, please search for it first and see if het has been addressed before.
Example: Will the tycoonpart have a city like view? Search: tycoon city OR tycoon view.
This way we can get the amount of duplicate questions and answers to a minimum, giving the devs more time to develop the game for you! :D"
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Drummerdude48

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Post Thu Jan 23, 2014 3:31 am

Re: Please Note: Engine Designer is Feature Locked

Would it be possible to add a "cooling requirement" column to the engine manager? This way if you had an engine designed you can easily see what cooling it requires and compare it to platforms that you currently have designed or are going to design.

Also the car manager screen is appropriately called "Car Manager" but the engine manager screen is called "Engine Management". Its driving me crazy haha.
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Killrob

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Post Thu Jan 23, 2014 6:46 am

Re: Please Note: Engine Designer is Feature Locked

The two "Managers" are as far from a final version as the tycoon part of the game :) they will change a lot and yes, there will be a cooling requirement column or indicator.
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Drummerdude48

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Post Thu Jan 23, 2014 10:32 am

Re: Please Note: Engine Designer is Feature Locked

glad to know! :D ty
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Razyx

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Post Fri Jan 24, 2014 4:07 am

Re: Please Note: Engine Designer is Feature Locked

In the car designer, I would suggest to add an 'undo button'.
May be sound a bit stupid but while you are playing with the fixtures, sometimes you drag the wrong one and...shit!! hehe..., so an undo button would be really handy to go back and drag the right one.
TY.
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Der Bayer

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Post Fri Jan 24, 2014 4:32 am

Re: Please Note: Engine Designer is Feature Locked

This is a thread about the engine designer. Undo button has been suggested several times already. There's even a thread with exactly that title. Use the search function.
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Razyx

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Post Fri Jan 24, 2014 4:35 am

Re: Please Note: Engine Designer is Feature Locked

woops!!.
Sorry and thanks.
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Camshaft91

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Post Tue Mar 04, 2014 8:38 pm

Re: Please Note: Engine Designer is Feature Locked

So in the current version I can't seem to use any "forged" materials? Is there a way to unlock this?
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nialloftara

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Post Tue Mar 04, 2014 9:34 pm

Re: Please Note: Engine Designer is Feature Locked

Camshaft91 wrote:So in the current version I can't seem to use any "forged" materials? Is there a way to unlock this?


That "requires forge works" or "requires cnc" is for the tech research in the campaign, however everything is unlocked in sandbox mode.
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JayZee88

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Post Tue Apr 01, 2014 3:25 pm

Re: Please Note: Engine Designer is Feature Locked

For the Tycoon part of the game. I was thinking a overview map of the world which you can click on a country (China for example) and see if you can import items (connecting rods if you don't own a foundry or in a poor country) and see what kind of cars China is interested in and what types and the percentage of demand for them. (think 1930s China had hardly any automobiles and 85-95% of the ones there were US made. In the post war years China was just starting to demand automobiles to any noticeable percent. To represent that in a world map of countries would help with frustration.

The map can also zoom in on the country you click on to see if there are any factories for sale (so you can buy factories in countries with lower labor rates), and so you can see what parts of the country want what kind of cars. (Eastern China would obviously have more demand for cars then Western China).
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shawa666

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Post Fri Aug 15, 2014 5:36 pm

Re: Please Note: Engine Designer is Feature Locked

Higher octane fuels, for racing engines, please. Nascar uses 98 AKI fuel.

Also, maybe later, different sort of valve springs/ valve actuation systems?
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Killrob

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Post Fri Aug 15, 2014 5:38 pm

Re: Please Note: Engine Designer is Feature Locked

shawa666 wrote:Higher octane fuels, for racing engines, please. Nascar uses 98 AKI fuel.

Also, maybe later, different sort of valve springs/ valve actuation systems?

Are you seriously posting this in a thread that states that this kind of thing will not happen? ;)
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WizzyThaMan

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Post Sat Aug 16, 2014 12:00 am

Re: Please Note: Engine Designer is Feature Locked

Killrob wrote:
shawa666 wrote:Higher octane fuels, for racing engines, please. Nascar uses 98 AKI fuel.

Also, maybe later, different sort of valve springs/ valve actuation systems?

Are you seriously posting this in a thread that states that this kind of thing will not happen? ;)



Pretty much looks like it.
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shawa666

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Post Sat Aug 16, 2014 4:26 am

Re: Please Note: Engine Designer is Feature Locked

Putting in my chips for Automation 2?
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