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Engine testing

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robt100

Naturally Aspirated

Posts: 96

Joined: Wed Feb 16, 2011 6:26 am

Cars: Capri 2.0 laser

Post Mon Mar 14, 2011 5:57 am

Engine testing

Not really seen any current topics I could add this too, and I assume its already been tested, but as I haven't been selected id thought id throw it in just incase nobodys thought of it...
Has anyone built and engine then kept it the same apart from stoke to create over-square and under-square etc engines to test that the max RPM for the engine (if that is simulated) is affected accordingly? (IE: 93mm bore with 89mm stroke on cast iron internals should be around 5800-6500rpm max on a 1980's spec engine. but maybe only 5500rpm if it was 93+ stroke)
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Deus ex Machina

Turbocharged
Turbocharged

Posts: 274

Joined: Thu Feb 10, 2011 4:08 am

Cars: none

Post Mon Mar 14, 2011 6:34 am

Re: Engine testing

i did test it, and lets say so, posted a screenshot for the devs to look at.
SIR! We're surrounded by enemies!

Excellent! Now we can attack in ALL directions.
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robt100

Naturally Aspirated

Posts: 96

Joined: Wed Feb 16, 2011 6:26 am

Cars: Capri 2.0 laser

Post Mon Mar 14, 2011 10:02 am

Re: Engine testing

Good to see someones tryng it out :) shame you guys have an NDA, would love to hear about it!

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