BlackBeetle wrote:So basically Automation has quite a list of random unexplained units. This is more of a question than anything else, but i figured it'd be a nice idea to have for future people who want to know it (searched it here but didn't find it) since the others are either explained or pretty straight foward
Production Units: What is this? Hours? Days? Months?
It's roughly hours, however this depends on the degrees of automation of a company. A robot can do a task in far less time than a human could, but the amount of production units would be the same, just the robot is capable of churning more of them per hour than humans.
Engineering time: Again, hours? Months?
Again, roughly, months. On the next update this will be made more clear and will depend on the engineers chosen for the job, and some other variables.
Emissions: Is this CO2 g/km or what is this?
Emissions are just a adimensional number that represent both the CO2 and the NOx emissions.
Fuel Type: Is this the octane ratings? It says that Regular is 92. Does this mean it has 92 octane? Because at least in Europe our "regular" is 95, which in the game is considered Premium.
Regular Leaded has 92 RON, Regular Unleaded 91. It was named like that because europe isn't the centre of the world
Again, adimensional number from 0-100, approximately.
One other, off-topic question, but isn't the L/100km consumptions a bit exaggerated? I might be rubbish but i can't get a car, even with a small engine, to get legit values compared to real life. The least i can get, and it's with like a 1.2L engine, is 6+ L/100km, which is high as hell
The quoted economy figures for european cars are overly optimistic, and achieved under a very un-realistic lab test, and since they matter so much for tax and emission purposes, the manufacturers optimise the cars heavily for them. The game simulates more closely real-life combined figures.