Open Beta [B151127+] Feedback
Posted: Fri Nov 27, 2015 3:27 pm
This is the general feedback thread for the open beta of the new big update. The open beta is Steam only and you need to opt into it via your Steam Library to join.
How do the balance changes play out? Do you see any new balancing issues? These are the kinds of topics that should be discussed here.
If you have technical issues with the open beta, get lua errors and the like, please visit this thread to report your problems: viewtopic.php?f=16&t=8596
Thanks and enjoy,
Cheers!
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Open Beta B151127
Main Features
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Open Beta B151130
In this first update to the Steam Open Beta we have addressed most of the big issues people were having.
Sound Issues:
Specifically with the sound issue, please have a go and see if the game defaulted to the wrong audio device.
If so, you can now set it to output to the one you are actually using.
We look forward to hearing if this patch works better for you guys, keep those bug reports coming!
Cheers!
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Open Beta RC1 B151204
With this version we are getting close to the final release of the update to the public branch.
Have a go and check out the fixes and additions and report any bugs you find.
Cheers!
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Open Beta RC2 B151207
After the loading issues many of you had over the weekend, we have come back with a hopefully better working version that includes some final changes.
Have a go and check out the fixes and additions and report any bugs you find.
In the next two days or so we will release this update if no big issues pops up.
Cheers!
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How do the balance changes play out? Do you see any new balancing issues? These are the kinds of topics that should be discussed here.
If you have technical issues with the open beta, get lua errors and the like, please visit this thread to report your problems: viewtopic.php?f=16&t=8596
Thanks and enjoy,
Cheers!
---oooOOÖOOooo---oooOOÖOOooo---oooOOÖOOooo---oooOOÖOOooo---oooOOÖOOooo---oooOOÖOOooo---oooOOÖOOooo---oooOOÖOOooo---
Open Beta B151127
Main Features
- Added Engineering Time
- Added V12 Engines
- Added Tooling Costs
- Added Pushrod Suspensions
- All New Track Calculations
- Added Car Bodies & Variants
- Revamped tire size vs. grip model and stat effects
- Regions affect footprint, practicality, and safety %
- Rebalanced fuel system stats
- Rebalanced all brake related stats
- Changed many part unlock years
- Rebalanced utility and offroad dependencies
- Rebalanced all car & "General" engine scenarios
- Rebalanced gearbox types, gears, and gearing effects
- Penalize very tall first gears
- Penalize too slow acceleration
- Rebalanced market demographics
- Rebalanced ride height effects
- Rebalanced solid axles
- Rebalanced suspension effect on load
- Rebalanced seats vs. cargo & passenger space
- Rebalanced comfort effect of entertainment
- Rebalanced safety packages progression
- Engine bay squeeze factor now affects service costs
- Changed Al engine block and head effects
- Smoothness effect from Mg engine blocks
- Rebalanced mid-/rear-engine cooling
- Rebalanced economy calculations for idle RPM
- Rebalanced offroad skidpad weight
- Added blow-off, backfire and exhaust burble sounds
- Added turbo sounds to test track
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Open Beta B151130
In this first update to the Steam Open Beta we have addressed most of the big issues people were having.
Sound Issues:
- Options now include output device choice
Note: The choice doesn't save across sessions yet - Fixed 1500 RPM engine explosion sounds
- Fixed engine valve float causing lua exception 2039
- Fixed ladder chassis lua exception 93
- Fixed aluminium panels missing in early years
- Fixed issue with engine config list changing with year
- Fixed various errors from parts not available in current year
- Fixed issue loading old cars and scenarios
- Fixed front pushrod suspension availability year
- Fixed missing cam lobes in DOHC V12s
- Fixed handmade interior description string missing
- Fixed entertainment unlock / list inconsistencies
- Removed DCOE Single and Twin options from V12
Specifically with the sound issue, please have a go and see if the game defaulted to the wrong audio device.
If so, you can now set it to output to the one you are actually using.
We look forward to hearing if this patch works better for you guys, keep those bug reports coming!
Cheers!
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Open Beta RC1 B151204
With this version we are getting close to the final release of the update to the public branch.
- Added acceleration tire squeal on test track
- Added ability to toggle all mods on/off in launcher
- Added high speed aerodynamics handling graph
- Added description for push-rod suspensions
- Fixed issue with year change without suspension selection
- Fixed issue of scenario limits & thresholds not updating
- Fixed wheel offset not increasing weight
- Fixed missing textures for some soft tops
- Fixed outdoor audio getting stuck on other tabs
- Fixed Al panel production flag for 1940
- Fixed missing safety options overlap
- Fixed aerodynamics tab headings alignment
- Fixed 5-valve cam positions for V12s
- Fixed issue switching track while calcs run
- Fixed an issue of model/trim mix-up
Have a go and check out the fixes and additions and report any bugs you find.
Cheers!
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Open Beta RC2 B151207
After the loading issues many of you had over the weekend, we have come back with a hopefully better working version that includes some final changes.
- Fixed the various startup issue with previous version cars
- Revised sportiness vs. drivability penalty for track times
- Added shifting RPM transition to test track
- Added blow-off & backfire sounds to test track
- Note: Turbo preview graph was removed for big update
Have a go and check out the fixes and additions and report any bugs you find.
In the next two days or so we will release this update if no big issues pops up.
Cheers!
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