Economic and technological aspects
I have searched for a long time for a replacement for "Detroit" (here in Germany known as "Rüsselsheim"). Detroit is all in all a very nice game, but it has some problems that you will see when you play it for a while.
1) While the game and the cars progress, the factories cannot be modernised. That means the productivity is 1908 nearly as high as in 2020 when the game ends. I think thats very unrealistic, because investment in production equipment ist important to remain competitive. Furthermore (that is not taken into account
) production must decline if the factories poorly maintained.
2) Production costs does not differ in different areas.
3)There seem to be no fees or import tarriffs.
4)There also seem to be no exclusion criteria for clients. E.g. you can sell in the 21th century a car that makes only 20 miles an hour or has a body like 1908.
5)You can invent things that makes absolutely no sense: e.g. a radio with cassette-recorder in the 1920ies.
6) I have seen in the screenshots that there seem to be only a few regions in this game like in Detroit. That's even may be enough fpr a good game, but political events might be a bit unrealistic, for example the nationalisation in the eastern bloc after the second world war or economic wars with high import tariffs.
7) Thats naer to point 6. Will there be areas where it ist prohibited to build factories or sell cars directly like Soviet-Union or East Germany in the cold war? On the other hand it could also be fun to play a director of a state owned enterprise which has to fulfill his production-plan.
8) In Detroit there is no opportunity for technology-transfer or oppinion to buy parts from other companies, thats a bit unrealistic, also there is not a "state of the art" that refers to a period (It is harder to develop a car with 1950ies technology in 1950 as in 1970.) In the game "Oldtimer" (playing in the late 19th century until the 1920ies) there was for example. (It was from Austrian software-designer, a English version seem to be downloadable there: http://free-game-downloads.mosw.com/aba ... timer.html)
9) The AI of Detroit ist to simple it's possible tho make even better cars as the competetors if you sell only in one market (while ther is no technology transfer at all).
10) It would be interisting if there were a random history, because you know the events if you played them some times.
Thank you and sorry for my English