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Open Beta [B150918+] Feedback

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Killrob

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Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

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Location: Lower Hutt, New Zealand

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Post Thu Sep 17, 2015 10:31 pm

Open Beta [B150918+] Feedback

This is the thread in which you post your general or specific feedback regarding the open beta of the next big update,
bringing into play the first implementation of the market demographics and regions.

On the 18th the open beta releases. Check out the latest Little Dev Update for more infos:
https://youtu.be/yxszWUX2YB8

I will update this post with changelogs during the open beta to keep you informed of what is going on.
If you have any bug reports to make, please post them here:
viewtopic.php?f=16&t=7945

Cheers!
/Killrob


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Open Beta Release (B150918)

This is the first released version in open beta introducing the main new features:

  • 60 Market Demographics
  • 3 Test-Regions Affecting Markets
  • Rear-Engined Cars
  • V6 Turbos
  • Tons of Fixes (Including the Savebugs) & Changes
  • ... plenty of bugs for you to discover and for us to fix.

Have a go with this version and post your findings and comments here and in the linked-above bug posting thread! :)
Cheers!


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Open Beta Update 1 (B150921)

The first day of fixing bugs and various issues with the first open beta release was pretty productive and now the biggest apparent issues have been sorted out. No doubt there are plenty more though!

Thanks to all of you who have posted feedback and bug reports, that really helps to get this version closer to release quicker.

If you haven't joined the open beta yet but want to, just go to your Steam Library, right-click Automation, Properties, Betas, opt in to the open beta.

Changelog for B150921
  • Fixed test track 100km/h speed limit bug.
  • Fixed acceleration graph displayed stats.
  • Fixed loading old cars giving them pink-box disease.
  • Fixed AWD acceleration issues.
  • Partial fix to demographics "pins" not set for old-version cars.
  • Pins now show in side-bar demographic fields.
  • Fixed an issue with loading engines into cars.
  • Fixed exception with 1+ pages of fixture variants.
  • Changed 60s Van introduction year to 1958.
  • Fixed Mid-Size 70s Wedge 4-Door inability to morph.
  • Changed 80s Executive introduction year to 1985.
  • Fixed 80s Executive Convertible morphs.
  • Fixed 80s Exec not being tagged as softtop.
  • Fixed 90s Huge Wagon's rear door being too small.
  • Fixed 90s Van having incorrectly assigned materials.
  • Fixed 2010s Swoopy Hatchback's window angle.
  • Fixed 2010s Large Coupe (Convertible) morphs.
  • Fixed 10s Coupe not being tagged as hardtop.
  • Fixed 70s Mini Car having pink boxes but no cargo.

The test track bug was due to a really scared test driver, his brakes were never tested to work beyond 100 km/h, so he didn't dare drive faster than that. :P

Please have a go with the new version and keep those bug reports coming!
Cheers!


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Open Beta Update 2 (B150922)

Sorted out a few more things with today's patch, you XP-using folks should have a go and see if it works for you now.

If you haven't joined the open beta yet but want to, just go to your Steam Library, right-click Automation, Properties, Betas, opt in to the open beta.

Changelog for B150922
  • Added tooltip for minimum safety in markets.
  • Fixed the fix for 2+ fixture pages.
  • Fixed issue with old scenario saves causing bugs.
  • Fixed Win XP compatibility issue.
  • Fixed bug in choosing body color before chassis.
  • Fixed two issues in Company Manager selection process.
  • Fixed an issue with fixture placement / selection.
  • Fixed behaviour / lock up of scenario selection tree.
  • Reworded "Economy" to "Efficiency in Engine Manager.

There will be more fixes and polish coming your way soon.
Cheers!


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Open Beta Update 3 (B150923)

Today we worked on more general fixes but also implemented some better UI for the economy detailed stats (unfinished) and markets (also unfinished). Yesterday's fix for the Win XP version made the game horribly slow for everyone else, which now is fixed.

If you haven't joined the open beta yet but want to, just go to your Steam Library, right-click Automation, Properties, Betas, opt in to the open beta.

Changelog for B150923
  • Fixed performance issues for non-WinXP versions.
  • Updated detailed stats eco page info (unfinished).
  • Updated market bottom section info (unfinished).
  • Fixed issue with dynamic response stat.
  • Added "Family - Variant" name to "Design" tab.
  • Fixed issue with deleted companies.
  • Fixed g-force display in cornering tests, added "g".
  • Fixed pink boxes for 1955 Pickup.
  • Fixed pink boxes for 1960 Offroader.
  • Fixed pink boxes for 1965 Wagon and 2-door.
  • Changed RR availability for 1955 Minicar.
  • Changed RR availability for 1960 Sedan.
  • Fixed seating options for 1960 Offroader.

There will be more fixes and polish coming your way soon.
Cheers!


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Open Beta Update 4 (B150924)

Yesterday's patch wasn't quite complete and some art fixes were missing, these are now added in addition to what things are listed below.

If you haven't joined the open beta yet but want to, just go to your Steam Library, right-click Automation, Properties, Betas, opt in to the open beta.

Changelog for B150924
  • Added km/L option for fuel economy.
  • Better handling of missing mods.
  • Fixed driver assist UI glitch.
  • Fixed "Design" button being stuck.
  • Fixed Economy detailed stats UI.
  • Fixed Utility detailed stats text.
  • Fixed Practicality detailed stats text.
  • Fixed Running Cost detailed stats text.
  • Now includes yesterday's art fixes.

Almost done with a week of bugfixing and polishing, please keep posting what bugs you encounter so that we can fix them before public release.
Cheers!


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Open Beta Update 5 (B150925)

The final update for this week, all this is coming together nicely.

If you haven't joined the open beta yet but want to, just go to your Steam Library, right-click Automation, Properties, Betas, opt in to the open beta.

Changelog for B150925
  • Fixed Test Track bottom section UI.
  • Fixed zero Running Costs issue.
  • Added stats to markets bottom section UI.
  • Added warning for deficient cooling.
  • Now too big engine minimizes graphs.
  • Updated car scenario balance.
  • Fixed UI issue with convertibles.
  • Fixed pink boxes for 50s Pickup.
  • Fixed pink boxes for 60s SUV.
  • Fixed pink boxes for 60s Patario bodies.
  • Fixed morphing of 60s Mid-Size Sedan.
  • Fixed pink boxes for 70s Mid-Size Wedge.
  • Fixed morphing for 70s Full-Size Wedge Sedan.
  • Fixed morphing & body boxes for 80s Hatch.
  • Fixed material issue with 80s Exec Convertible.
  • Fixed issue with 10s Swoopy Sedan.
There are not many bugs left on our To-Do list, so if you could have a look over the weekend, specifically for game-braking crashes, etc., that would be awesome.
Cheers!


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Open Beta RC1 (B150929)

This is our first release candidate for the big update. If you have any more reproducible issues that potentially are gamebreaking or considerably holding the fun back, post them now! :)

Changelog for B150929
  • Added tooltip to side demographics.
  • Fixed unit PSI for pressure not saving.
  • Now shows warning message when engine too big.
  • Fixed UI bug with fixture "Back" button.
  • Fixed issue with undefined engine bounds.
  • Fixed old engine scenario save 5-valve issue.
  • Fixed UI bug in driver assist selection.
  • Fixed 70s muscle car material definition issue.
If there are no more big bugs that come up, this might be the version for the release. Thanks to all of you who have posted bug reports and feedback.
Cheers!


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Open Beta RC2 (B150930)

This is our second release candidate for the big update. If you have any more reproducible issues that potentially are game-breaking or considerably holding the fun back, post them now! :)

Changelog for B150930
  • Fixed issue with loading old corrupt save.
  • Fixed crash when loading car with a deleted engine.
  • Fixed issue with deleting in drop down menu.
  • Fixed "Engine Too Big" issue in Engine Designer.
  • Fixed Test Track issue with zero-drivability cars.
  • Fixed UI issues in market list mode.
  • Fixed issues with 60s Coupe
  • Fixed issues with 60s Sedan
  • Fixed issues with 70s Sedan
There are only very few things left to sort out before public release, which probably will happen tomorrow. Thanks to everyone who helped us polish up this release!
Cheers!


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vmo

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Post Fri Sep 18, 2015 4:19 am

Re: Open Beta [B150918+] Feedback

The cars that I saved in the latest stable version will be deleted?

Killrob, the bugs thread link doesn't work because is an edit link.
Company: Montes Cars
Company ID: 1940001
Visit the brand models http://automationgame.com/phpBB3/viewtopic.php?f=35&t=3995
In AutomationHub.net: http://www.automationhub.net/company-ca ... mpanyID=18
My YouTube Channel: https://goo.gl/1MtRpd
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cpufreak101

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Post Fri Sep 18, 2015 5:50 am

Re: Open Beta [B150918+] Feedback

What is the time of release in EST?
Company Id:1945270
Galt Motors, excelence since 1945
(PS, Galt automotive is still Galt motors, i use it interchangably)
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chema1994

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Cars: Nothing yet :(

Post Fri Sep 18, 2015 7:09 am

Re: Open Beta [B150918+] Feedback

If it's gonna be released the 18th on the morning it should be out in a few hours.
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Killrob

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Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

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Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

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Post Fri Sep 18, 2015 8:43 am

Re: Open Beta [B150918+] Feedback

Thanks for pointing that out vmo.
Yes, the cars will be converted over to the new file formatting on first launch and are compatible. Obviously calculations have changed, so you need to recalculate the car and engine (test engine on testing page, test car on testing page) to bring it up to the new version.
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Packbat

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Post Fri Sep 18, 2015 9:27 am

Re: Open Beta [B150918+] Feedback

Can we import older cars as well?
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Killrob

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Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Fri Sep 18, 2015 9:29 am

Re: Open Beta [B150918+] Feedback

What do you mean by older? Everything since the first Steam version should work :)
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RobtheFiend

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Post Fri Sep 18, 2015 11:55 am

Re: Open Beta [B150918+] Feedback

Any ETA on the release? Bugs getting in the way?
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cpufreak101

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Post Fri Sep 18, 2015 11:57 am

Re: Open Beta [B150918+] Feedback

it appears to be almost 10 AM for the devs... just a few more hours
Company Id:1945270
Galt Motors, excelence since 1945
(PS, Galt automotive is still Galt motors, i use it interchangably)
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Packbat

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Post Fri Sep 18, 2015 12:07 pm

Re: Open Beta [B150918+] Feedback

Killrob wrote:What do you mean by older? Everything since the first Steam version should work :)

:D

I actually meant to ask, "If I put a .zip file exported in the current version into the 'Import' folder in the open beta version, will there be any issues?" I'm guessing there won't be.
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RobtheFiend

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Post Fri Sep 18, 2015 12:15 pm

Re: Open Beta [B150918+] Feedback

cpufreak101 wrote:it appears to be almost 10 AM for the devs... just a few more hours


They are actually just past noon.
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Killrob

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Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Fri Sep 18, 2015 12:28 pm

Re: Open Beta [B150918+] Feedback

Double-checking a few more things, won't be too long.
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cpufreak101

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Post Fri Sep 18, 2015 12:37 pm

Re: Open Beta [B150918+] Feedback

Killrob wrote:Double-checking a few more things, won't be too long.

just lettuce know when it releases (food puns lol)
Company Id:1945270
Galt Motors, excelence since 1945
(PS, Galt automotive is still Galt motors, i use it interchangably)
<<

RobtheFiend

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Posts: 640

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Post Fri Sep 18, 2015 4:00 pm

Re: Open Beta [B150918+] Feedback

cpufreak101 wrote:
Killrob wrote:Double-checking a few more things, won't be too long.

just lettuce know when it releases (food puns lol)


3.5 hours of silence.... anything? Or did the bugs eat all of it?
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Killrob

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Developer - Lead Beta Tester/Producer/German Efficiency Expert
Developer - Lead Beta Tester/Producer/German Efficiency Expert

Posts: 3711

Joined: Fri Mar 11, 2011 1:00 am

Location: Lower Hutt, New Zealand

Cars: I owned a Twingo... totally bad-ass!

Post Fri Sep 18, 2015 4:03 pm

Re: Open Beta [B150918+] Feedback

Nah, we're fine ;) no bug attack, just some more time for cleaning things up.
The open beta is now live.
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